Summary
The party has to deal with 3 drakes that attack the Keelboat. Once this is done Bloodtusk and Coxswain are impressed with the parties prowess. Bloodtusk gives the party a tour of the ship, but then they discover a secret passage that leeds to the bottom hidden layer of the keelboat. Here they find a stowaway that was responsible for the sabotage the crew has been having to deal with. After a brief discussion, Bloodtusk decides to let her off the boat. Finally the party find a remote outpost that appears to be in the middle of being looted...Story So Far
The orcs attacking Trunau have been defeated, but the danger remains -- the hill giant chieftain Grenseldek (Gren sells dick) still wants the treasures of the tomb beneath Trunau. In order to protect their chosen community, the heroes must leave it and travel by riverboat through the orc-ruled Hold of Belkzen to the abandoned border fort that the giant has claimed as her lair. Yet even putting down Grensldek and her squabbling monstrous minions may not be enough to save Trunau. For the hill giant ahas sent a fateful letter, and a storm is brewing on the horizon....Bloodtusk is having a tough time dealing with Ragmor's goating to have a fight with him. Since Bloodtusk and Coxswain (Cock swane) into a real confrontation, the party may massacre the entire crew of the boat.
Bloodtusk gives the party a tour of the ship, but then Ragmor's supernatural perception discovers a secret passage that leeds to the bottom hidden layer of the keelboat.
Here they find a stowaway that was responsible for the sabotoge the crew has been having to deal with. After a brief discussion, Bloodtusk decides to let her off the boat. In which being off the boat is very dangerous and most likely she will be captured by the roaming packs of Orcs that continuously hunt the plains of Belkezen.
Finally the party discovers the wreckage of a small human outpost that they are now starting to explore....
GM Notes
1. The battle with the drakes could have gone smoother if the party knew exactly how the drakes were flying in and attack the party.2. A discussion after the game took place in regard to PFS versus DnD. In which some had opinion that PFS is much more challenging due to its strict rules and sense of accomplishment as you level up your character.
3. Sound system was somewhat missed, so it'll probably be back at next game session.
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